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Tuesday, January 13, 2015

Bestiary - Unofficial Where the Wild Things Are Statistics - Moishe and Tzippy

by Tim Wallace

A couple of weeks ago I posted unofficial Pathfinder RPG statistics for the Gruffalo. This resulted in a request for statistics for the wild rumpus. So, over the past few weeks, I have gone about creating statistics for the wild things. Since there is a little less info to go on with these critters, I ended up trying to model them a little after their big screen counterparts (whose names will appear in paranthesis next to the names given to them by Sendak for the 1983 opera), as well as adding a little of my own flair. However, what I feel most uncomfortable about is the alignments I have given them. If you have some suggestions as to what you feel their alignments should be, please feel free to chime in.

This first post will give you the statistics for Moishe and Tzippy; next week's will have the statistics for Aaron and Goat Boy; and the final post will have the statistics for Bernard, Emil, and Ira. Goat Boy and Ira did not receive names (that I know of) in the opera. I took Goat Boy's name from the Where the Wild Things Are action figures created by Seth McFarlane in conjunction with Maurice Sendak, and Ira is the name given to that wild thing's analog in the motion picture.

















“And the wild things roared their terrible roars and gnashed their terrible teeth and rolled their terrible eyes and showed their terrible claws.”














Moishe (Carol)
This horrific creature is comprised of the horns of a bull, the mane of a lion, the tail of a wolf, and the legs of a dragon.
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MOISHE                                                                                             CR 7
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XP 3,200
CE Large monstrous humanoid (wild thing)
Init +1; Senses darkvision 60 ft., low-light vision, scent; Perception +11
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DEFENSE
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AC 20, touch 10, flat-footed 19 (+1 Dex, +10 natural, –1 size)
hp 85 (9d10+36)
Fort +7, Ref +7, Will +5; –4 penalty vs. gaze attacks
Weaknesses gaze vulnerability
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OFFENSE
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Speed 40 ft., climb 20 ft.                                  
Melee 2 claws +13 (1d8+5/19-20) and bite +13 (1d8+5)
Space 10 ft.; Reach 10 ft.
Special Attacks blood rage, gnashing teeth, terrible roar
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STATISTICS
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Str 21, Dex 13, Con 19, Int 7, Wis 8, Cha 6
Base Atk +9; CMB +15 (+19 grapple); CMD 26
Skills Climb +13, Craft (carpentry) +8, Perception +11
Languages Common, Giant
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ECOLOGY
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Environment any temperate or tropical
Organization solitary or wild rumpus (2-8 wild things)
Treasure standard
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SPECIAL ABILITIES
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Gaze Vulnerability (Ex) Moishe takes a –4 penalty on saving throws against gaze attacks.
Gnashing Teeth (Ex) Moishe can make an Intimidate check against one foe within 30 feet as a move action. If Moishe successfully demoralizes his opponent, the foe is shaken for 1d4 rounds.
Terrible Roar (Ex) As a standard action, Moishe can unleash a terrible roar. All shaken enemies within 30 feet must make a Will save (DC 18) or be panicked for 1d4+1 rounds. Once a creature has made a save versus the terrible roar of any wild thing (successful or not), it is immune to this power for 24 hours. The save is Constitution-based).

Tzippy (K.W.)
This pear-shaped woman is covered in fur, has an oversized head with a wide mouth, greasy hair, and chicken feet.
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TZIPPY                                                                                               CR 5
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XP 1,600
CN Large monstrous humanoid (wild thing)
Init +1; Senses darkvision 60 ft., low-light vision, Perception +13
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DEFENSE
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AC 19, touch 10, flat-footed 18 (+1 Dex, +9 natural, –1 size)
hp 52 (7d10+14)
Fort +4, Ref +5, Will +6; –4 penalty vs. gaze attacks
Weaknesses gaze vulnerability
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OFFENSE
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Speed 40 ft., climb 20 ft.                                  
Melee 2 claws +12 (1d6+4) and bite +12 (1d8+4 plus grab)
Space 10 ft.; Reach 10 ft.
Special Attacks gnashing teeth, swallow whole (2d6+4 damage, AC 12, 7 hp), terrible roar
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STATISTICS
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Str 19, Dex 12, Con 14, Int 15, Wis 13, Cha 12
Base Atk +7; CMB +12 (+16 grapple); CMD 23
Skills Bluff +8, Climb +12, Intimidate +11, Knowledge (nature) +9, Perception +13, Sense Motive +10, Survival +11
Languages Common, Giant, Goblin, Orc
SQ stomach storage
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ECOLOGY
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Environment any temperate or tropical
Organization solitary or wild rumpus (2-8 wild things)
Treasure standard
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SPECIAL ABILITIES
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Gaze Vulnerability (Ex) Tzippy takes a –4 penalty on saving throws against gaze attacks.
Gnashing Teeth (Ex) Tzippy can make an Intimidate check against one foe within 30 feet as a move action. If Tzippy successfully demoralizes her opponent, the foe is shaken for 1d4 rounds.
Stomach Storage (Ex) Tzippy can store up to 30 cubic feet of material in her stomach. She may choose whether or not to deal her swallow whole damage to the contents. Living creatures stored in this manner begin to suffocate 10 minutes after she closes her mouth.
Terrible Roar (Ex) As a standard action, Tzippy can unleash a terrible roar. All shaken enemies within 30 feet must make a Will save (DC 15) or be panicked for 1d4+1 rounds. Once a creature has made a save versus the terrible roar of any wild thing (successful or not), it is immune to this power for 24 hours. The save is Constitution-based).

New Creature Subtype
Wild things have the wild thing subtype.

Wild Thing Subtype: This subtype is applied to monstrous humanoids called wild things. Wild things possess the following traits unless otherwise noted.
·         Low-light vision.
·         Wild things usually have climb speeds equal to 1/2 their land speed.
·         Gaze Vulnerability (Ex) Wild things take a –4 penalty on saving throws against gaze attacks.
·         Gnashing Teeth (Ex) Wild things can make an Intimidate check against one foe within 30 feet as a move action. If the wild thing successfully demoralizes its opponent, the foe is shaken for 1d4 rounds.
·         Terrible Roar (Ex) As a standard action, a wild thing can unleash a terrible roar. All shaken enemies within 30 feet must make a Will save or be panicked for 1d4+1 rounds. Once a creature has made a save versus the terrible roar of any wild thing (successful or not), it is immune to this power for 24 hours. The save is Constitution-based).
·         Except where otherwise noted, wild things speak Common and Giant.

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