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Wednesday, November 18, 2015

Bestiary: Worhgnaal

by Tarnah Wright and Tim Wallace

Wohrgnaal
Obviously transmogrified from a common tiger, this creature has tan and black stripes, spines, a paddle tail, and a mouthful of razor sharp teeth.

© Nicholas Cloister, Monsters by Email, licensed to Timothy Wallace
WORHGNAAL      CR 10
XP 9,600
CN Large magical beast
Init +3; Senses darkvision 60 ft., low-light vision; Perception +19
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DEFENSE
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AC 24, touch 12, flat-footed 21 (+3 Dex, +12 natural, -1 size)
hp 128 (13d10+52)
Fort +13, Ref +13, Will +9
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OFFENSE
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Speed 40 ft.
Melee bite +18 (1d8+6), 2 claws +18 (1d6+6), tail slap +13 (1d8+3)
Space 10 ft.; Reach 5 ft.
Special Attacks rake (2 claws +18, 2d4+6)
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STATISTICS
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Str 23, Dex 17, Con 17, Int 12, Wis 16, Cha 8
Base Atk +13; CMB +20; CMD 33 (37 vs. trip)
Feats Great Fortitude, Intimidating Prowess, Iron Will, Lightning Reflexes, Shocking Bellow, Toughness, Visceral Threat
Skills Acrobatics +7 (+11 to jump), Intimidate +18, Perception +19, Stealth +19 (+23 in tall grass); Racial Modifiers +4 Stealth (+8 in tall grass)
Languages Common
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SPECIAL ABILITIES
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Intimidating Prowess (Ex) A wohrgnaal adds its Strength modifier to Intimidate skill checks in addition to its Charisma modifier.
Shocking Bellow (Ex) If it acts in the surprise round of a combat, as a free action a wohrgnaal can attempt a single Intimidate check to demoralize a creature within 30 feet that can clearly see or hear it.
Visceral Threat (Ex) A wohrgnaal may use Intimidate, rather than Bluff, to attempt a feint against a creature within its melee reach.
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ECOLOGY
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Environment: any forest, hills, and mountains
Organization: solitary, pair, or pack (3-6)
Treasure: standard

The wohrgnaal live in packs and hunt together, surrounding their prey and attacking in unison.
Worhgnaal are ferocious creatures created by an eccentric sorcerer. Originally created to guard and protect, they were too intelligent and killed their maker and escaped to freedom where they hunt and breed. Some people try to capture them for guards or as features in a menagerie, but they are too powerful to be contained and too intelligent to be tamed.