by Adam Frank and Tim Wallace
Queen of Hearts
Approaching a tall thin woman dressed in red you start to feel fear well up from the most primal parts of your mind. Her beauty is incredible and you wonder if that is part of what you fear; perfection, a fey beauty, cold, calculating, hatred emanates forth from her.
QUEEN OF HEARTS CR 16
CE Medium fey
Init +10; Senses low-light vision; Perception +27
Aura despair (30 ft., paralyzed for 1d4 rounds, Will DC 27 negates)
AC 29, touch 17, flat-footed 22 (+6 Dex, +1 dodge, +12 natural)
hp 247 (26d6+156); fast healing
Fort +15, Ref +21, Will +19
DR 10/cold iron and good; Resist cold 30, electricity 30, fire 30; SR 27
Speed 30 ft.
Melee +1 viridium light mace +20/+15/+10 (1d6+4) or 2 claws +20 (1d8+3)
Spell-Like Abilities (CL 16th; concentration +20)
5/day—blistering invective[UC] (DC 16)
Oracle Spells Known (CL 16th; concentration +20)
8th (3/day)—call construct[UM]
7th (5/day)—blasphemy (DC 21), repulsion (DC 21)
6th (6/day)—greater dispel magic, harm (DC 20), mass inflict moderate wounds (DC 20)
5th (6/day)—greater command (DC 19), slay living (DC 19), unhallow, unholy ice[UM]
4th (7/day)—chaos hammer (DC 18), dismissal (DC 18), freedom of movement, spit venom[UM] (DC 18)
3rd (7/day)—deeper darkness, dispel magic, inflict serious wounds (DC 17), magic circle against law
2nd (7/day)—bear's endurance, bull's strength, cure moderate wounds, death knell (DC 16), hold person (DC 16)
1st (7/day)—bane (DC 15), cause fear (DC 15), divine favor, doom (DC 15), entropic shield
0 (at will)—bleed (DC 14), create water, detect magic, guidance, light, read magic, resistance, spark[APG] (DC 14), stabilize
Str 16, Dex 23, Con 20, Int 11, Wis 6, Cha 18
Base Atk +13; CMB +16; CMD 33
Feats Combat Casting, Dodge, Eldritch Claws[APG], Eschew Materials, Great Fortitude, Improved Initiative, Improved Natural Attack (claw), Rending Claws[APG], Thundering Spell[APG], Toughness, Traumatic Spell[OA], Weapon Finesse, Weapon Focus (claw)
Skills Bluff +33, Intimidate +30, Knowledge (geography) +29, Knowledge (nature) +29, Perception +27, Use Magic Device +33
Languages Common, Sylvan
Other Gear +1 viridium light mace, noble's outfit
Despair (Su) All creatures within a 30-foot radius that see the Queen of Hearts must make a DC 27 Will save or be paralyzed by fear for 1d4 rounds. She can choose which creatures are affected. Whether or not the save is successful, that creature cannot be affected again by the Queen of Hearts' despair ability for 24 hours. This is a paralysis and a mind-affecting fear affect. The save DC is Charisma-based.
Madness (Ex) The Queen of Hearts uses her Charisma modifier on Will saves instead of her Wisdom modifier, and is immune to insanity and confusion effects. Only a miracle or wish can remove the Queen of Hearts' madness. If this occurs, she gains 6 points of Wisdom
Standing in a red gown a golden crown with heart shaped red rubies ringing it. The queen of hearts has no discernible plans or forethought; she will order death for anyone at the drop of her crown, the turn of a mood. Her hatred for existence is complete and her lust for power, all consuming. She will act only when necessary though. While she loves violence, absurdity, and giving the order to slay, she will almost never participate in the act unless forced.
A powerful sorceress, the Queen of Hearts projects fear into the hearts and minds of those she is around. She is more than willing to order the execution of any who offend, or merely annoy her and unless she changes her ever fickle mind will make sure to see the death carried out. The Queen will often hold a trial should she so desire. Everything she does is to show her power or to exercise her hatred.
She rules her kingdom with an iron fist and those who disobey her ever-changing rules rarely live to know why they were beheaded, much less regret crossing the Queen. She will constantly change the laws of her realm to suit whatever whims she may have at the moment. Her beauty is matched only by her madness. The mind of the Queen of Hearts is a terrifying thing as she is ruled as strongly as she rules her kingdom by her madness and hatred.