Unfortunately due to a sudden change in the production schedule this post has been divided into two parts.
Litorians
The litorians are a proud tribal people. They
live chiefly on the plains and are typically hunters as they are a carnivorous
people. A litorian values honor above all things; some even believe it to be
the chief tenant of life amongst their people. While they hunt, litorians are
careful to use everything they can from their prey; from eating the meat as
food, using furs as tents, even using the fat to make soaps or grease their
boats, weapons and other essentials. Litorians see waste as a grave dishonor
and must be avoided whenever possible.
Physical Description: Litorians are
feline in appearance. They appear strong and agile with fur covering their
bodies. They commonly have designs they have added to their own fur through
either temporary dies or a special tattooing process they have developed that
allows the fur grown in that area to be a different color. The females tend to
be tall, between six feet and six and a half feet. Their faces are feline
boasting large commonly green eyes. The males tend to be slightly shorter than
the females and have large manes around their heads and a stockier build.
Society: Litorians are a
matriarchal tribal people who live and hunt on the plains. The leadership of
the tribe is passed down from mother to daughter, or if the chief prefers she
may select a specific cub to raise in the ways of litorian leadership. The
other females tend to be the huntresses and will be out making the kills and
bringing them back to the males of the tribe. A male litorian may hold any
number of roles in the tribe. One skilled with magic may be a sage or a healer.
Those skilled in diplomacy may be traders or envoys to other races. The more
basic needs of the tribe are met by those with the skills and desires to do
them be they male or female, cooking, cleaning and crafting are all done by the
tribe as needed by those who feel called to it.
Most litorians are
nomadic, going where the food does on the great plain, and occasionally meeting
with other tribes to trade, celebrate or visit. They also visit major cities
(often populated by other races) to trade, relax or join-in on possible
revelries.
Relations: Litorians tend to
get along with the other races fairly well as they value freedom and honor so
highly. Sometimes this brings them into contention. They feel the sibeccai, the
canids raised to sentience by the rephaim, are nothing more than
slaves to their creators and tend to hold them in disdain. Although, they will
more often try to talk to someone they don't get along with to help them see
that freedom and honor are, not only the best, but the only way to live a
proud, noble and worthy life.
Alignment and Religion: Litorians tend
toward lawful alignments as their focus on honor is so high. They feel that it
is more important to die than to go dishonored. They are careful to keep to the
honor code they were brought up in as well as any personal code they feel bound
to. Depending on the infraction a dishonored litorian could warrant punishment
in many ranges up to and including exile or death.
Most litorian tribes
practice a form of pantheism. They believe in the gods yes, but also in the
divine sovereignty of everything else. Litorian tribes will work hard to honor
this divinity in all they do, from painlessly killing prey when possible, to
leaving an area as they found it after their tribes camp there.
One major festival in
the litorian lifestyle happens every five years. Most of the litorian tribes
will gather together to celebrate life and all the nature they live in. These
festivals last exactly ten days and symbolize the life of all things as they
see it. The first three days are days of rest and feasting symbolizing birth;
the next three days are days of play and fun with a focus on food and
enjoyment, symbolizing adolescence; the next three days focus on crafting,
trading and discussion symbolizing adulthood; and the final day is one of
cleanup symbolizing death.
Adventurers: Litorian
adventurers range from early adult litorian looking to experience more of the
world than just their plain, to the long exiled who have learned the hardships
of surviving on their own. You will find litorians of any class as they feel
there is merit in all things.
Male Names: Abasi, Bakaris, Chuma,
Haji, Kanu, Kito, Siwatu, Tembo
Female Names: Aleela, Chriki, Hasina,
Kapuki, Mashika, Panya, Tabea, Zuwena
Litorian
Racial Traits (11 RP)
+2 Strength, +2
Dexterity, –2 Wisdom (1 RP): Litorians
are strong and fast.
Humanoid
(litorian): Litorians are humanoids with the litorian subtype.
Medium: Litorians are
Medium creatures and receive no bonuses or penalties due to their size.
Normal
Speed:
Litorians have a base speed of 30 feet.
Low-Light
Vision (1 RP): Litorians can see
twice as far as humans in conditions of dim light.
Hunter
(2 RP): Litorians gain a +2 racial bonus on Survival checks.
Intimidating (2 RP): Litorians gain a +2
racial bonus on Intimidate checks.
Keen Senses (2 RP): Litorians gain a +2
racial bonus on Perception checks.
Weapon Familiarity (2
RP):
Litorians are proficient with flails (including light, heavy, and dire flails)
and litorian warclubs.
Languages (1 RP): Litorians begin play
speaking Common and Litorian. Litorians with high Intelligence scores can
choose any languages they want (except secret languages, such as Druidic and
Verrik).
Alternate
Litorian Racial Traits
The following racial traits may be selected
instead of existing litorian racial traits. Consult your GM before selecting
any of these new options.
Night
Hunter:
Litorians with this trait have darkvision 60 feet and light sensitivity. This trait
replaces the low-light vision trait.
Night
Stalker:
Litorians with this racial trait reduce the penalty for
using Stealth while moving by 5, and reduce
the Stealth check penalty for sniping by 10. This racial trait
replaces the hunter and intimidating traits.
Plains Wanderer: Litorians with this
racial trait gain a +4 racial bonus on Stealth checks and can move through
natural difficult terrain at their normal speed while within plains areas. This
racial trait replaces the hunter trait.
Reaper: Litorians with this
racial trait are proficient with kamas, double-chained kamas, kusarigamas, and scythes. This racial
trait replaces the normal litorian weapon familiarity trait.
Favored
Class Options
The following options are available to all litorians
who have the listed favored class, and unless otherwise stated, the bonus applies
each time you select the favored class reward.
Barbarian: Add +1 to the barbarian's base speed. In combat this
option has no effect unless the barbarian has selected it five times (or
another increment of five). This bonus stacks with the barbarian's fast
movement feature and applies under the same conditions as that feature.
Fighter: Add +1 to the fighter's CMD when resisting two
combat maneuvers of the character's choice.
Hunter: Add DR 1/magic to the hunter's animal companion. Each time the hunter
gains another level, the DR increases by 1/2 (maximum DR 10/magic). If the
hunter replaces her animal companion, the new companion gains this damage
reduction.
Oracle: Add +1/2 to the oracle's level for the purpose of
determining the effects of the oracle's curse ability.
Ranger: Add a +1/2 bonus on wild empathy checks to influence
animals and magical beasts that live on the plains.
Shaman: The shaman gains 1/6 of a new shaman hex.
Skald: Increase the skald's total number of raging song
rounds per day by 1.
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