Tuesday, March 10, 2015

Unearthed Errata: Litorian Race - Part 1

by Tim Wallace and Adam Frank

Unfortunately due to a sudden change in the production schedule this post has been divided into two parts.

The litorians are a proud tribal people. They live chiefly on the plains and are typically hunters as they are a carnivorous people. A litorian values honor above all things; some even believe it to be the chief tenant of life amongst their people. While they hunt, litorians are careful to use everything they can from their prey; from eating the meat as food, using furs as tents, even using the fat to make soaps or grease their boats, weapons and other essentials. Litorians see waste as a grave dishonor and must be avoided whenever possible.
Physical Description: Litorians are feline in appearance. They appear strong and agile with fur covering their bodies. They commonly have designs they have added to their own fur through either temporary dies or a special tattooing process they have developed that allows the fur grown in that area to be a different color. The females tend to be tall, between six feet and six and a half feet. Their faces are feline boasting large commonly green eyes. The males tend to be slightly shorter than the females and have large manes around their heads and a stockier build.
Society: Litorians are a matriarchal tribal people who live and hunt on the plains. The leadership of the tribe is passed down from mother to daughter, or if the chief prefers she may select a specific cub to raise in the ways of litorian leadership. The other females tend to be the huntresses and will be out making the kills and bringing them back to the males of the tribe. A male litorian may hold any number of roles in the tribe. One skilled with magic may be a sage or a healer. Those skilled in diplomacy may be traders or envoys to other races. The more basic needs of the tribe are met by those with the skills and desires to do them be they male or female, cooking, cleaning and crafting are all done by the tribe as needed by those who feel called to it.
Most litorians are nomadic, going where the food does on the great plain, and occasionally meeting with other tribes to trade, celebrate or visit. They also visit major cities (often populated by other races) to trade, relax or join-in on possible revelries.
Relations: Litorians tend to get along with the other races fairly well as they value freedom and honor so highly. Sometimes this brings them into contention. They feel the sibeccai, the canids raised to sentience by the rephaim, are nothing more than slaves to their creators and tend to hold them in disdain. Although, they will more often try to talk to someone they don't get along with to help them see that freedom and honor are, not only the best, but the only way to live a proud, noble and worthy life.
Alignment and Religion: Litorians tend toward lawful alignments as their focus on honor is so high. They feel that it is more important to die than to go dishonored. They are careful to keep to the honor code they were brought up in as well as any personal code they feel bound to. Depending on the infraction a dishonored litorian could warrant punishment in many ranges up to and including exile or death.
Most litorian tribes practice a form of pantheism. They believe in the gods yes, but also in the divine sovereignty of everything else. Litorian tribes will work hard to honor this divinity in all they do, from painlessly killing prey when possible, to leaving an area as they found it after their tribes camp there.
One major festival in the litorian lifestyle happens every five years. Most of the litorian tribes will gather together to celebrate life and all the nature they live in. These festivals last exactly ten days and symbolize the life of all things as they see it. The first three days are days of rest and feasting symbolizing birth; the next three days are days of play and fun with a focus on food and enjoyment, symbolizing adolescence; the next three days focus on crafting, trading and discussion symbolizing adulthood; and the final day is one of cleanup symbolizing death.
Adventurers: Litorian adventurers range from early adult litorian looking to experience more of the world than just their plain, to the long exiled who have learned the hardships of surviving on their own. You will find litorians of any class as they feel there is merit in all things.
Male Names: Abasi, Bakaris, Chuma, Haji, Kanu, Kito, Siwatu, Tembo
Female Names: Aleela, Chriki, Hasina, Kapuki, Mashika, Panya, Tabea, Zuwena

Litorian Racial Traits (11 RP)
+2 Strength, +2 Dexterity, –2 Wisdom (1 RP): Litorians are strong and fast.
Humanoid (litorian): Litorians are humanoids with the litorian subtype.
Medium: Litorians are Medium creatures and receive no bonuses or penalties due to their size.
Normal Speed: Litorians have a base speed of 30 feet.
Low-Light Vision (1 RP): Litorians can see twice as far as humans in conditions of dim light.
Hunter (2 RP): Litorians gain a +2 racial bonus on Survival checks.
Intimidating (2 RP): Litorians gain a +2 racial bonus on Intimidate checks.
Keen Senses (2 RP): Litorians gain a +2 racial bonus on Perception checks.
Weapon Familiarity (2 RP): Litorians are proficient with flails (including light, heavy, and dire flails) and litorian warclubs.
Languages (1 RP): Litorians begin play speaking Common and Litorian. Litorians with high Intelligence scores can choose any languages they want (except secret languages, such as Druidic and Verrik).

Alternate Litorian Racial Traits
The following racial traits may be selected instead of existing litorian racial traits. Consult your GM before selecting any of these new options.
Night Hunter: Litorians with this trait have darkvision 60 feet and light sensitivity. This trait replaces the low-light vision trait.
Night Stalker: Litorians with this racial trait reduce the penalty for using Stealth while moving by 5, and reduce the Stealth check penalty for sniping by 10. This racial trait replaces the hunter and intimidating traits.
Plains Wanderer: Litorians with this racial trait gain a +4 racial bonus on Stealth checks and can move through natural difficult terrain at their normal speed while within plains areas. This racial trait replaces the hunter trait.
Reaper: Litorians with this racial trait are proficient with kamas, double-chained kamas, kusarigamas, and scythes. This racial trait replaces the normal litorian weapon familiarity trait.

Favored Class Options
The following options are available to all litorians who have the listed favored class, and unless otherwise stated, the bonus applies each time you select the favored class reward.
Barbarian: Add +1 to the barbarian's base speed. In combat this option has no effect unless the barbarian has selected it five times (or another increment of five). This bonus stacks with the barbarian's fast movement feature and applies under the same conditions as that feature.
Fighter: Add +1 to the fighter's CMD when resisting two combat maneuvers of the character's choice.
Hunter: Add DR 1/magic to the hunter's animal companion. Each time the hunter gains another level, the DR increases by 1/2 (maximum DR 10/magic). If the hunter replaces her animal companion, the new companion gains this damage reduction.
Oracle: Add +1/2 to the oracle's level for the purpose of determining the effects of the oracle's curse ability.
Ranger: Add a +1/2 bonus on wild empathy checks to influence animals and magical beasts that live on the plains.
Shaman: The shaman gains 1/6 of a new shaman hex.
Skald: Increase the skald's total number of raging song rounds per day by 1.