by
Adam Frank and Tim Wallace
Illustration by Etbaal and used under the Creative Commons Attribution- Noncommercial-No Derivative Works 3.0 License. (original image) |
Humanoid
rabbits, the kharagosi people are very insular. They thrive best in large open
areas such as the plains or high deserts. Seen as flighty and insecure, the
kharagosi are simple. Despite living where they do, the kharagosi are a
non-nomadic people, often living in underground warrens that house an entire
clan.
Physical
Description:
The most striking features on the small kharagosi is its ears. Often adding a
foot or more to their height, the ears of these rabbit-like people are
constantly moving and twitching to catch the faintest sound. With their eyes
that look like black marbles and sandy colored coats ranging from a light tan
to mottled browns, the kharagosi see loud or gauche colors in clothing choices
as tantamount to a sin. The primary goal of almost every kharagosi is to stay
out of sight and away from the notice of strangers.
Society: Very little is
known about kharagosi clans due to their seclusion from other races and people.
It is known that they live in clans with a structured hierarchy with a chief at
the top, always a female, under the chief is the six most elder mothers, and
then the rest of the warren. They harvest and eat mostly fungi they grow
underground or grasses they can plant near a burrow. The clan sees itself as a
large family and they all live together in large underground runs that sometimes
stretch for miles.
Relations: No one gets along
well with the kharagosi as they are not social creatures. While they aren't
actively disliked, since they are loathe to socialize with other people they
aren't particularly well liked. A popular saying among the kharagosi is, “To
stay well away from trouble, self-sustain and keep your ears moving. Curious
eyes and still ears bring naught but still hearts.”
Alignment
and Religion:
The kharagosi will only ever follow a goddess, most commonly Padmavati, the
goddess of temperance and understanding, as they believe the male gods to be
too adventurous or warlike. They are a people who don't need much and try to
stay out of the affairs of others; as such they tend to gravitate to the lawful
and neutral alignments.
Adventurers: Another saying is
“A rabbit away from the burrow is no rabbit at all.” Simply put the kharagosi
don't adventure. The few that do venture out are seen as foolish, crazy, and
suicidal. Even those tend towards the classes that steer clear of the front
lines of combat; wizards, priests, and bards tend to suit them best.
Kharagosi Racial
Traits (16 RP)
+2 Dexterity, +2 Charisma (2 RP): Kharagosi are quick
and charming.
Humanoid (kharagosi): Kharagosi are humanoids with the
kharagosi subtype.
Fast Speed (1 RP): Kharagosi have a base speed of 40 feet.
Burrow (3 RP): Kharagosi have a burrow speed of 20 feet.
Low-Light Vision (1 RP): Kharagosi can see twice as far as a
race with normal vision in conditions of dim light.
Envoy (1 RP): Kharagosi with an Intelligence score of 11
or higher gain the following spell-like abilities: 1/day—comprehend languages, detect magic, detect poison, read magic. The caster level
for these effects is equal to the kharagosi's character level.
Quick Reactions (2 RP): Kharagosi receive Improved Initiative as a
bonus feat.
Sprightly (2 RP): Kharagosi receive a +2 racial bonus on Acrobatics
checks.
Vigilant (4 RP): Kharagosi gain a +2 racial bonus on Perception
and Survival checks.
Languages: Kharagosi begin play speaking Common and
Sylvan. Kharagosi with high Intelligence scores can choose from the following: Catfolk,
Elven, Gnome, Goblin, and Halfling.
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